.TH "C:/Users/Axel/Desktop/informatica/Projects/Workspace C++/Game Engine/src/Graphics/Render.cpp" 3 "Fri Dec 13 2013" "GameEngine" \" -*- nroff -*-
.ad l
.nh
.SH NAME
C:/Users/Axel/Desktop/informatica/Projects/Workspace C++/Game Engine/src/Graphics/Render.cpp \- 
.SH SYNOPSIS
.br
.PP
\fC#include 'Render\&.h'\fP
.br
\fC#include 'extraMath\&.h'\fP
.br

.SS "Namespaces"

.in +1c
.ti -1c
.RI "\fBrender\fP"
.br
.in -1c
.SS "Functions"

.in +1c
.ti -1c
.RI "void \fBrender::drawCircle\fP (double x, double y, double width, GLuint &VBO, GLuint &VBO2)"
.br
.ti -1c
.RI "void \fBrender::drawCube\fP (\fBVector3f\fP *vertices, GLuint *indices, GLfloat *color, GLuint &VBO, GLuint &VBO2, GLuint &VBOcolor)"
.br
.ti -1c
.RI "void \fBrender::drawPolygon\fP (double x, double y, int size, double width, GLuint &VBO, GLuint &VBO2)"
.br
.ti -1c
.RI "void \fBrender::drawRect\fP (double x, double y, double width, double length, GLuint &VBO, GLuint &VBO2)"
.br
.in -1c
.SH "Author"
.PP 
Generated automatically by Doxygen for GameEngine from the source code\&.
